{ -----FIRE----- ------by hemuli------- start in draynor willage bank screen open, logs what u want to burn in banks first slot and and tinderbox in inventorys first slot } BEGIN ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); ClickMouse(95,85,true); wait(500); //------------------------------------ MoveMouse(465,47); wait(200); ClickMouse(465,47, true); wait(2000); ClickMouse(596,92, true); wait(2500); //rivi1 MoveMouse(590,252); wait(200); ClickMouse(590,252, true); wait(300); MoveMouse(640,249); wait(200); ClickMouse(640,249, true); wait(10000); //--------------------------- MoveMouse(596,249); wait(200); ClickMouse(596,249, true) wait(300); MoveMouse(675,249); wait(200); ClickMouse(675,249, true); wait(10000); //-------------------------- MoveMouse(596,252); wait(200); ClickMouse(596,252, true) wait(300); MoveMouse(717,249); wait(200); ClickMouse(717,249, true); wait(10000); //------------------------------- //rivi2 MoveMouse(590,288); wait(200); ClickMouse(590,288, true); wait(300); MoveMouse(590,252); wait(200); ClickMouse(590,252, true); wait(10000); //------------------------- MoveMouse(640,288); wait(200); ClickMouse(640,288, true) wait(300); MoveMouse(596,252); wait(200); ClickMouse(596,252, true); wait(10000); //-------------------------- MoveMouse(673,288); wait(200); ClickMouse(673,288, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //------------------- MoveMouse(717,288); wait(200); ClickMouse(717,288, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //rivi3 MoveMouse(590,252); wait(200); ClickMouse(590,252, true); wait(300); MoveMouse(585,325); wait(200); ClickMouse(585,325, true); wait(10000); MoveMouse(640,323); wait(200); ClickMouse(640,323, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(673,323); wait(200); ClickMouse(673,323, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(717,323); wait(200); ClickMouse(717,323, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //rivi4 MoveMouse(590,252); wait(200); ClickMouse(590,252, true); wait(300); MoveMouse(585,365); wait(200); ClickMouse(585,365, true); wait(10000); MoveMouse(640,365); wait(200); ClickMouse(640,365, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(673,363); wait(200); ClickMouse(673,363, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(717,363); wait(200); ClickMouse(717,363, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //rivi5 MoveMouse(590,393); wait(200); ClickMouse(590,393, true); wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(596,252); wait(200); ClickMouse(596,252, true) wait(300); MoveMouse(640,400); wait(200); ClickMouse(640,400, true); wait(10000); MoveMouse(673,393); wait(200); ClickMouse(673,393, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(717,393); wait(200); ClickMouse(717,393, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //rivi6 MoveMouse(590,434); wait(200); ClickMouse(590,434, true); wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(640,434); wait(200); ClickMouse(640,434, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(673,434); wait(200); ClickMouse(673,434, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(717,434); wait(200); ClickMouse(717,434, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); //rivi7 MoveMouse(590,469); wait(200); ClickMouse(590,469, true); wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(640,466); wait(200); ClickMouse(640,466, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(673,466); wait(200); ClickMouse(673,466, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); MoveMouse(717,466); wait(200); ClickMouse(717,466, true) wait(300); MoveMouse(585,252); wait(200); ClickMouse(585,252, true); wait(10000); end.